COMPANIES
LION VISUAL EFFECTS EL Segundo, CA January 2009 – Present
OWNER
Responsibilities:
- Manage all aspects of business affairs
- Supervise and produce projects
- 3D Artist
- Compositing Artist
- Information Technologist
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ZOIC STUDIOS Culver City, CA July 2002 – Dec 2009
VISUAL EFFECTS SUPERVISOR
Responsibilities:
- Break down scripts and budget visual effects
- Set up production schedules for artists
- Determine CG approach including modeling, animation, texturing, particles, and rendering
- Determine approach for compositing
- Attend and contribute creatively to visual effects meetings with production
- Collaborate with directors, writers, and producer to create effective visual content
- Develop shot design through storyboards, animatics, and pre-vis
- Provide on-set supervision and guidance for all VFX work
- Direct VFX, splinter and 2nd Unit for production
- Manage resource allocation for CG, compositing, tracking, and graphics for each shot
- Head creative for artists by providing technical and creative leadership
- Work with editors on implementation of visual effects during post-production process
- Create visual effects content on time and on budget
- Solve technical post-production issues
- Perform hands-on CG and compositing when needed
- Review and approve all VFX content at each stage of development
- Conduct performance evaluations
- Participate in the recruitment of digital artists
DIGITAL EFFECTS SUPERVISOR
Responsibilities:
- Effectively communicate creative ideas, approach, production workflow, and shot design to VFX supervisor, artists and producers
- Provide mentoring and train artists in 3D, 2D, compositing, and tracking software
- Review and approve all CG content at each stage of development
- Maintain communication flow with digital artist and act as an advocate for their needs
- Maintain a high level of proficiency in current tools and methodologies
- Work as artist creating 3D content and compositing shots to final
LEAD ARTIST
Created CG elements and composited in After Effects to completion for feature films and television
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DIGISCOPE Santa Monica, CA May 2002 – Dec 2002
LEAD ARTIST
Created CG content for feature films. Composited all 3D/2D elements into completed shot
Projects: Terminator 3, Beyond Borders and C2 Pictures Production ID
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RADIUM Santa Monica, CA Apr 2002 – May 2002
LEAD ARTIST
Created CG content for television, and commercials. Composited all 3D/2D elements into completed shot
Projects: Buffy the Vampire Slayer, Angel, Smallville and Firefly
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VIEWPOINT CREATIVE Needham, MA Feb 1996 – Apr 2002
LEAD ARTIST
Created digital content for television promotions, commercials, and network graphics
Projects: Animal Planet, The WB, History Channel, The Discovery Channel, Starz Network, ESPN, TNN, Disney, Tech TV, Bose, Gillette, Playskool, Boston Bruins, and Charlotte Hornets
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SOFTWARE & PLATFORMS
Autodesk Maya, Adobe After Effects, 2D3 Boujou, Adobe Photoshop, Adobe Illustrator, Macromedia Dreamweaver. Windows, Macintosh, and UNIX
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EDUCATIONS
UMASS Dartmouth – Bachelor of Fine Arts, June 1994.
Double Major: Photographic/Electronic Imaging and Illustration
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AWARDS
EMMY AWARD
2002-2003 Outstanding Visual Effects for a Series: Firefly
EMMY NOMINATION
2002-2003 Outstanding Visual Effects for a Series: Buffy the Vampire Slayer
STREAMY NOMINATION
2009 Best Visual Effects in a web series - Dr. Horrible's Sing-Along Blog
TELLY AWARD
2000 Gold Award - Animal Planet ID Re-Design
1999 Silver Award - The History Channel’s Modern Marvel’s
PROMAX
AWARD
1999 Gold Award - Charlotte Hornets Promotion